1. Hello everyone.

I guess there is a first for everything and this is my first topic post.

I would like to canvas the concept that gravity is push based not pull based and that it is (near) surface based rather than being based on mass.

The concept of push based gravity is almost as old as that of Newtons laws but my hypothesis is that photons of charge have a common effect when received by a particle irrespective of their charge type - that effect is repulsion due to the momentum of the photon. Mostly the repulsive forces are neutralised by corresponding photons being received from the opposite direction.

However, when a body is placed between the incoming photons and the target particle, the interposing body acts as a filter. That body also emits photons of charge from its surface, however the area of the surface of the filter body emmiting photons in the direction of the target particle relative to the area of the filter body blocking the incoming photons is less. The amount of difference in the two areas of the surface of the filter body is in direct relation to the volume of the filter body divided by the distance between the filter and the particle i.e. the tangents of the line from the particle to the surface of the filter body are closer to the target particle than the cross section of the filter body. The area of the surface of the filter body between the tangents and the cross section of the filter body are exactly proportional to the volume of the filter body, divided by the distance between the target particle and the centre of the filter body.

As a result of this filter process, there are less photons of charge coming from the direction of the filter body and so the particle appears to be attracted to the filter body, but is really being pushed towards the filter body.

The density of the filter body determines the amount of photons that are attracted to the body and so the body receives and emits photons in relation to its mass - not just volume.

The net effect of the filter body on a particle is subject to a d^3 denominator but this is diminshed to a d^2 denominator as a result of the surface area of a target body rather than an individual particle being usually considered in calculations of G. Tides are subject to d^3 denominator influences - which seems to add some corroboration of this concept.

The biggest problem with the normal concept of attractive gravity is that, no matter how small the untis of force - gravitons - are, they must interact with particles at some stage if all particles are supposed to interact will all others. Once a "graviton" has interacted with a particle, it cannot interact with a subsequent partilcle in its path and so some masking must occur. This masking must result in a dissipation of the gravitational effect through the recipient body and eventually result in a terminal gravity position. Surface based gravity actually seems to make more sense and can be reconciled more easily than mass based.

Also push gravity reconciles better with known speed of gravity - seemingly instantaneous - as it does not require the seemingly two way interaction between particles within each body.

I apologise for the length of this. If anyone has any comments they would be appreciated.

2.

3. I'm sorry Richard, but I really don't think there's any push or pull to it. There is no magical "action at a distance" force. Instead I think it's a local tension gradient. Take a look at MASS EXPLAINED for some extra information, I'm writing GRAVITY EXPLAINED, but it'll be a while yet.

4. Thanks Farsight - however, I am not sure the two concepts are incompatible. There is a lot to contemplate in your Mass Explained paper and I will have to read it again however my concept is attempting to understand how two bodies influence each other. Whether the final result is tension or something else seems to be unrelated at first glance. But I will take some time to understand your paper more.

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