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Thread: Problem with a tape deck design

  1. #1 Problem with a tape deck design 
    Forum Junior Steiner101's Avatar
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    Hi,
    I have run into a bit of a problem that i hope you can help me with.
    I am building a controller that can change the speed/direction of a cassette deck very dynamically. As in very fast direction changes and speed changes.

    My original plan was to use the capstan, please see the link below if unfamiliar with the cassette deck mechanism.

    http://www.cse.iitk.ac.in/~amit/cour.../contents.html

    I thought this would be the best solution. But the mechanism is a combination of clutches, springs, and spools to keep the tension in the tape and speed constant, so a capstan that has a changing speed and direction will not work, it will eat the tape or the clutch will disengage, losing accuracy in following the input signal.

    i thought about making the spool rotate at the same speed as the capstan, but this will not work either, as the radius of the tape on the spools changes, so this will snap the tape eventually and i also need to be able to have fixed speed playback when needed.

    So now i have decided to scrap the capstan completely and use two stepper motors in the spools (which comes with its own set of problems!) to control tape speed through the head. So this brings me to my mathematical problem that i cant resolve.

    I will have a tempo lock function, which will require the tape to pass through the head at constant rate. Due to the fact that the reels will be controlling the speed, the motors will need to increase/decrease speed at a rate which is proportional to the increase/decrease in radius of the tape on the reel.

    I have tried to work this out, but my problem is that nothing remains constant. Even the rate of the increase in radius of the tape on the reel decreases the more tape that is on the reel! (i think)

    So to pose the question directly:
    What is the rate of change a motor on the take up spool would have to maintain to ensure tape speed remains constant over the playback head.

    I am aware that this probably isnt a simple linear value, but more likely to be the function of a curve (which means it will be unworkable probably). I may find another way to do it, but now that i have tried to work it out the question has been bothering me. Perhaps i am misunderstanding something and over complicating the problem.

    P.S. I wasnt sure whether to post this here or in the maths section.[/url]

    EDIT: I will supply numbers when i get the chance, such as radius of reels, thickness of tape etc


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  3. #2  
    Forum Junior Steiner101's Avatar
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    i would have posted in mechanics but no one ever checks it. previous posts went unanswered.


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  4. #3  
    Forum Ph.D. Leszek Luchowski's Avatar
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    I suggest you do use a capstan (or possibly two capstans, one on either side of the head, working at exactly the same speed) to move the part of the tape that immediately touches the head.

    Make sure that part of the tape is horizontal (I mean, the tape is in a horizontal plane). Then leave some slack tape dangling between either capstan and the spool on that side. Put photo cells (shown here in yellow) to sense how much slack there is, and control the spools (via stepper or ordinary motors) so as to maintain the slack between a minimum and a maximum.



    This way you will only have to quickly accelerate a tiny piece of tape, and the big spools will have more time to adjust.

    This idea was used in tape computer memories back in the 1970s.

    Good luck,
    L.
    Leszek. Pronounced [LEH-sheck]. The wondering Slav.
    History teaches us that we don't learn from history.
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  5. #4  
    Forum Junior Steiner101's Avatar
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    That is a great plan. As they say, most good ideas have been thought of allready. I will try to find an easy way to accomplish that. unfortunately it might be outside of my ability to build this to work for a standard cassette, i hoped to modify an existing deck. I will give this a shot though, to see how i get on, think i better stack up on tapes

    Does anyone know how to solve the motor speed problem though?
    'Aint no thing like a chicken wing'
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