I'm trying to find some information regarding the opposite of soft lighting. I believe the term is parallel light, or hard light.... But Google doesn't respond very well to my search terms-- with respect to the information that I am seeking.
To put it simply, I am trying to create a light source where the shadow of any object in front of the source will be hard and sharp (like sunlight shadows), rather than soft and diffused (like fluorescent light shadows).
I prefer to use a soft light source, such as a fluorescent bulb, due to their low cost, even light distribution, and UV properties; However, I'm at a loss to find a source of information regarding the construction of such a lighting device... Any help to be had here? Some terminology correction would be great, some pointers on a common lens apparatus would be ideal. Anything at all would be appreciated!