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Thread: Nerve Gear

  1. #1 Nerve Gear 
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    Hello everybody.
    Im beginner in science.And i planning to work on project.If you already watched SAO(Sword Art Online) you must know about Nerve Gear.Im going to make Nerve Gear on real life.If you dont know about Nerver Gear i will introduce it.Nerve Gear is helmet that will stop your movement and send you in to 3D game world.That's what i want to make real.My project name is "Ecto Gear".Im exploring about brain.How to connect brain to server?This is my first answer.But i think its possible.And my plan is connect brain to server based on computer and server will connect it directly to Virtual Character.Only thing that i want to know is this possible?Please leave me answer or your opinions.

    Hope you will help me.


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  3. #2  
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    If you want to stop movement and receive signals directly in your brain, you have to saw into your skull or peel off your face.

    If you want to send signals you can do that through motor nerves, like to your finger muscles. It is also possible to scan the brain from outside, but this is fuzzy. A kind of cap can measure rough electrical activity exactly when it happens; or a larger machine can get clearer images of activity but with lag, so it's no good for fast games.


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    A brain–computer interface (BCI), often called a mind-machine interface (MMI), or sometimes called a direct neural interface (DNI), synthetic telepathy interface (STI) or a brain–machine interface (BMI), is a direct communication pathway between the brain and an external device. BCIs are often directed at assisting, augmenting, or repairing human cognitive or sensory-motor functions.

    Research on BCIs began in the 1970s at the University of California Los Angeles (UCLA) under a grant from the National Science Foundation, followed by a contract from DARPA.[1][2] The papers published after this research also mark the first appearance of the expression brain–computer interface in scientific literature.

    The field of BCI research and development has since focused primarily on neuroprosthetics applications that aim at restoring damaged hearing, sight and movement. Thanks to the remarkable cortical plasticity of the brain, signals from implanted prostheses can, after adaptation, be handled by the brain like natural sensor or effector channels.[3] Following years of animal experimentation, the first neuroprosthetic devices implanted in humans appeared in the mid-1990s.


    http://www.google.com/url?sa=t&rct=j...vy7Mj-wmCxBygg



    Today, the Center for American Progress hosted a panel titled "Mind Wars: Brain Research and National Defense." CAP Senior Fellow Jonathan Moreno, Ph.D. gave a run down on his book and fellow panelist Jennifer Bard, a law professor at Texas Tech University, gave a legal analysis of advances in neuroscience research as applied to real life situations.

    The most shocking comment came from panelist Paul Root Wolpe, Ph.D. when he said that it "is realistic that in ten to fifteen years, it could be possible to directly connect the human brain to the internet." He cited current research where neuroscientists are able to bypass lesions in the brain by connecting two sections of the brain by man made circuitry.

    Despite such an earth shaking advancement being possibly a decade away, there exists no body of ethical oversight OR laws governing such research. The biggest sponsor of this type of research is the Federal Government, often funding scientific studies through the Defense Advanced Research Projects Agency, DARPA.

    Techniques currently in development include functional Magnetic Resonance Imaging, or fMRI. It takes pictures of brain activity in real time and is being used to learn reactions of the brain to figure out if someone is lying, their sexual orientation, if they have racist tendencies, if they are extroverted, and countless other things. It is the closest that we have come to "mind reading."


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  5. #4  
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    The most shocking comment came from panelist Paul Root Wolpe, Ph.D. when he said that it "is realistic that in ten to fifteen years, it could be possible to directly connect the human brain to the internet."
    What a sensationalist. He might have said "it could be possible to directly connect the human brain to an electric typewriter, or an onscreen pointer ...and click the browser button... and then haxor the internets using only their brains!!!"
    A pong by any other name is still a pong. -williampinn
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    Thanks for the help
    My first plan is not stop body movement.First plan is to connect brain directly to Virtual Character.And i dont want any holes in head.I saw Washington University researchers moving circle on desktop using EEG.This why i think it is possible to connect brain to computer and play game.In first step i need to know how to read body movement before movement.And i found ventrolateral prefrontal cortex (vPF) area of the brain is used to planning body movement.If there is any possible way to connect it without making any holes.I think there is maybe way to read body movement using brain records or anyway.
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  7. #6  
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    For a science beginner, I'm afraid your project is far too ambitious. It will take many years of study before you can even think of doing anything like that.
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  8. #7 Mine 
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    Do you know a lucid dream?, where you can change the dream any way you want, such as a real dream
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    How is a lucid dream in any way related to connecting human brains to computers?
    "Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us." -Calvin
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    maybe brain wave can connect to computers. i saw thing like that, search in google,
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  11. #10 Imagination of Myself 
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    Nerve gear may be too complex so I think one of the only way is to make a device that resembles a gear nerve . at first I thought we should find a way to control the mouse with our minds. After that , every one of the mouse will be used to connect to the hands and feet of the avatar and the avatar 's head in a computer monitor . then , by using mind control to control each of the mouse have been connected with each limb avatar. But likely to fail is high because every brain is a complex and vary brainwave .So we will use all the functions envisioned ourselves avatar control a robot autopilot or a sculpture using hand.Just imagine that we have to play the game online using the same avatar but different look and clothes with brain control system. If we can expedite the avatar is using the mind through the command sent by brain. we not only reflect our avatar moves the virtual world but also play in the virtual world . Sure, we can talk using microphone and keyboard or using a joystick to move but to create new motion is not in order is impossible .bring out new possibilty of game like hack and btoom and log horizon
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    You could use some sort of transcranial magnetic stimulation to send signals to the brain but that technology is still at its early stages.
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    What a lofty goal you have. Don't let others discourage you from asking, we're all here on this world to learn.

    My contribution to your question is to explore pressure sensor technology. If you set up a molded capsule where a user can strap themselves in snugly, pressure sensors embedded in every square millimeter (or whatever resolution you find preferrable) can be used to detect minute muscle movement. The slightest twitch is registered and extrapolated by your software engine, which then translates to the virtual character as a full body movement. This will mean that users have to spend many precious hours getting used to only moving their muscles at the bare minimum lest the character swing their body unrealistically! Unfortunately, one of the drawbacks of such a system is a mandatory requirement for physical workout sessions after long uses since the body isn't meant to be in a twitchy inactive state for great periods of time, but a physiotherapist would know better than me.

    As for stimuli, you can work out a mechanical force-feedback system underlying the sensors to simulate the sense of touch corresponding to the virtual environment. Speakers located near the ears will work well enough for sound. The senses of taste and smell, however, are beyond the scope of this model.
    A visor with mounted cameras to track eye movement (iris and lens) will serve to shift the camera in the virtual scene between different depths of field based on the user's visual response. Obviously, the user will have to perform additional training to get used to it because, while their body insists that their orientation is horizontal to the ground, the visor may be displaying that the character is upright in the virtual world and that will get very confusing.

    I will say nothing of the mountain of programming nor the processing hardware involved. Likely you'll need something close to the level of a supercomputer to perform these calculations on the full scale while translating to the virtual environment and also running the game or simulator engine, visual rendering and system monitoring. But hey, no one said you couldn't start small.

    As you can tell by now, there is a mind-boggling amount of calibration necessary to make this model work, but I'm afraid it's as close as we'll come to a full-dive system without some major research funding. The concept of the nerve-gear belongs, I believe, in the realm of fiction. Like saying the bite of a genetically enhanced spider will give you super-powers, it looks great in a story but it might not be physically possible without breaking some major rules of physics.

    Keep the spirit alive.
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    I'm sure in my life time this wont happen, but surely in the future it will be. So i will share my what i have in mind.

    Control Character Movement
    - using technology like Emotiv we can translate the Bio electric signal from our brain to computer data. Their is also called HAL technology from japan which is also a good sample of how to translate body movement signal to computer data.

    Prevent Body Movements
    - The only way to prevent our body from moving is to find mechanism that triggers our the brain to release the chemical that cause sleep paralysis. This is a chemical that is released when we enter the REM stage to prevent our body from moving when we are dreaming. But looking in this method can use brain problems.
    - Another way to is find the switch to make us sleep and go directly to the REM stage and a switch also to awake us up.

    Visual Input
    - Currently their is still no existing methods in importing data to our brain unless we open the brain it self and thinker it. Only the extracting part of the information is currently available. But the idea is to bypass our eyes and input the visual image data directly to our visual cortex by copying the process of how our eyes convert image to information that the visual cortex understands.

    This three is the main concept of your Nerve Gear like device. In completing reality like world will be a much greater task to do, but implementing that three concept will surely brings you to world you've never seen.

    Be sure to open your mind to a world of possibilities.
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    Why not just use the oculous rift and make it more stable and better
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    Quote Originally Posted by Mr.raver View Post
    Why not just use the oculous rift and make it more stable and better
    But that's input being shown onto a screen so there's no direct link to the brain if all this does is show pictures.
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    I think you guys are looking at this the wrong way. The way the NerveGear works in SAO was by uploading a fully conscious mind into a fully virtual world. The reason why they were able to live in that world was simply because it was a full conscious inside and all they had to in terms of programming was put the names of the foods and such. As for smells that kind of programming im not too sure, it must've been at least some small particles to stimulate the brains memory and it in turn would fill in the missing blanks.

    In order for NerveGear to become a reality it would need to read a conscious mind and upload that to the server whilst taking it from the body so it wouldnt make copies of the players mind. This is borderlining Smart AI functionality. This project is WHOLLY complicated through and through but upon achieving this feat, the world would be changed forever and a whole myriad of possibilities would follow in its wake. The fact that this kind of possibilities is coming from someone trying to enhance their gaming experiences further is also a twist. Since this whole thing started up from an Anime basing itself in a VRMMORPG and the idea itself set this whole possibility in motion. I personally believe this is something that i will get to see in my lifetime, and i want to be signed up for the beta testing of it ASAP because this is something I've craved for countless years.
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    Quote Originally Posted by weckles View Post
    I think you guys are looking at this the wrong way. The way the NerveGear works in SAO was by uploading a fully conscious mind into a fully virtual world. The reason why they were able to live in that world was simply because it was a full conscious inside and all they had to in terms of programming was put the names of the foods and such. As for smells that kind of programming im not too sure, it must've been at least some small particles to stimulate the brains memory and it in turn would fill in the missing blanks.

    In order for NerveGear to become a reality it would need to read a conscious mind and upload that to the server whilst taking it from the body so it wouldnt make copies of the players mind. This is borderlining Smart AI functionality. This project is WHOLLY complicated through and through but upon achieving this feat, the world would be changed forever and a whole myriad of possibilities would follow in its wake. The fact that this kind of possibilities is coming from someone trying to enhance their gaming experiences further is also a twist. Since this whole thing started up from an Anime basing itself in a VRMMORPG and the idea itself set this whole possibility in motion. I personally believe this is something that i will get to see in my lifetime, and i want to be signed up for the beta testing of it ASAP because this is something I've craved for countless years.
    You've got it backwards. Yes, IF you had miracle X, then miracle Y could follow. The problem is the IF part.

    Anyone wishing to interface our brains to the outside world has to face a fundamental limitation: The information channel capacity out of the brain is extremely low unless you are willing to go through your skull. Our brainwaves are feeble and of very low frequency (implying low data rate). No amount of cleverness will get you more bits per second than Shannon allows. End of story.

    So, inputs to the brain (through the eyes) can be of fairly high data rate, but coming back out will always be very, very slow. That's why neuroprostheses have a tough time without invasive surgery of some kind.
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    Granted data out would be the most difficult of this challenge would be the data out. However in SAO they were using a full on head gear. The head gear itself we know little to nothing about so for all we know it could be just detecting those very same low frequencies, however we don't know just how sensitive those really are. They're probably tuned in to even the most minute of changes, or in a less logical stand point it could be the head gear itself takes constant measurements of the brains patterns via MRI or some such technology I know little about. The science behind this kind of device doesn't exist yet, but anything is possible. The idea behind it will drive this to fruition I'm sure of it. We might even get someones attention here that understands most of this and could take these into consideration.
    If we take a step back and look at the project as a WHOLE... we need a lot more help with just understanding the concept. How could we upload someones whole conscious to or even partial conscious without making incisions of some sort. obviously the first step is to make a head gear to scan the mind. Next it'll need the bandwidth of any extreme data transfers. After that I'm not wholly sure about it.

    on a side note the programming of the device, since everyone has a different mind, would have to encompass some sort of configuration with it just sitting on the head taking multiple scans and basically binding its set up to the user before actually being of any use.
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    hello,Genham09

    Im asking you for a request on your project of making a nerve gear.
    The thing i want to ask is that you make a game the same as SAO (sword art online) but what i mean totally the same if that is possible.
    And there have to people to test the game.
    ofcourse i want to be whit those people to test it.

    i hope you would answer my question but of course you don't need to but wil you answer me if you going to do that or not

    greetings svenvz
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  21. #20 justanidea 
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    i was just thinking that why paralyse the body why not create a gyroscopic ball the a player is in and they are kept in place by a harness + i would love to be a test subject if you ever get far enough to create this. from justanidea - i had created a idea for the look however the picture will not upload
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    Oculus rift + emotiv headset is the cloest we have, and it's pretty close.

    Some of you have stated some ideas, many of these ideas are not grounded in real science, but rather, fantasy.

    I have done much research into the field required to make this happen.
    if you would like to read up on my research, it may further your understanding of the matter at hand, and as such, ground your ideas in "real" science.

    Ideastwctw.blogspot (com) click on IA 2
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    They already have a large sphere that people use however the problem with it is it's a separate object with its own inertia. When you need to make a quick adjustment it won't be quick nor finite. Your currently reduced to baby steps inside the ball itself and that makes for unenthusiastic gameplay. It is still early in development but I don't think they can tackle the challenge of separate inertia.

    In any given time line there is the technology advance factor. Over any given period of time technology will further itself along no matter what, so with this in mind its literally only a matter of time until this technology exists. However in this current time I can only think about what we currently have and a possibility for the near future. So right now we'd need a crazy ass computer, probably a massive amount of ram, and somewhere in the neighborhood of 24 cores for a processor of some kind. A head gear piece of tech with extreme sensitivity for its accuracy of the motions of the user for the game. The head piece cannot have a major amount of frequencies out otherwise it would cause issues with the user so it'll have to be a lower power. The main hope of this idea becoming fruition is simply how amazing our technology can become and how quickly it can change.
    Last edited by weckles; May 25th, 2014 at 01:38 AM.
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    I know you all have probably either been scienctists or are trying to become one or maybe not and just want to see. I am probably just like you only different i want to say i want this to be real. Yet i am only 12 by the time i have become 16 or 17 i want this to be real . So if you would stop wasting time and get people on board with your project you could have a chance. I am not saying this is possible but in the game when you put the nerve gear on you patted your body. If i am correct that came in handy during the game this is very dangerous but, i belive the brain is just one very complicated muscle. This muscle controls your whole body and if you went paralyzed I dont know this but, isn't that because one part if your brain has been shut down that section in the brain should be a key to how it would work. Yet i am only a kid and you are probably all saying that's stupid. I hope one day I can be helpful or if i made your relize sonething now that's great. I will leave the rest to your science-senpie
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    Hi Xephier here. I myself have watched SAO and have been fascinated with the thought of a real device that would allow a person to send their own consciousness into virtual world.
    For the heck of it lets through around some hypothetical's and some interesting facts about the human brain and other stuff.
    A very rough estimate of the amount of data the internet contains is 10 yottabytes (or 10,000,000,000,000,000,000,000,000 bytes).
    If we wanted to upload a human conscious (like in SAO) we would to upload all the data a human brain contains into some kind of server.
    It is not proven, but it is estimated that there is 0.3 zettabytes in a human brain - (its hard to compare human synapses to a unit byte of digital information)
    This means that it would take about the amount 33,000 human brains to fill up the ENTIRE internet.
    The least populous state in the U.S is Wyoming with the population of 493,782....................in the year 2000!!! so 14x amount of data in the internet.
    Since our brain can store so much organic information it immense size make its hard to work with in the first place.
    However lets say we were to send one person into a virtual reality...
    We would need a spanking brand new supercomputer that could had the power to process tons of petaflops per second. By the way - 1 petaflop = 1 quadrillion calculations per second
    So yeah you get it. A lot data. Well that's just the tip of the iceberg.
    We want the device to specifically stop body movement, but allow movement in our virtual reality.
    The closest thing we have is research on direct brain to brain interface as shown on the universitys of washingtons website
    Since I'm no scientist I can really explain specifics about how the human brain works, but with today's technology scientist have found ways to directly link circuitry into the human brain.
    Though I am not a scientist, I am good with numbers, so I would roughly estimate a project like this to be about 800 billion dollars.
    The receipt includes a couple of supercomputers(like the best in the world), research, development, staff, a newer bigger internet, testing multiplied by about 50 years. And that's on the low side.

    I know skipped over a lot of things, but to save time and effort, a thing like this probably cannot be achieved within this century.

    Instead of waiting for virtual reality we should just make do with our own reality. I mean if you think about it, we can already do whatever want to do or achieve here.
    Yeah we can't go around beating monsters, but we can be heroes in real life. Hell we can even own swords. And we will always have video games to beat up the monsters if we so wish.
    I guess what I'm trying to say is that there is no escaping reality and that there is nothing more real than life. Now live and do stuff. (

    Link Start!!! (It ain't easy, being cheesy)
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    Excuse me, what if you can combine devices that already existed to create a suit and gear. For an example, we want to not just move in the virtual world but to talk as well. Most of you know "Vocaloid" right? We can combine that with AI like Clever Bot to create automatic speech. However to say what you want to say, we need the help of something like the MYO Armband that can read muscle movement but for the neck area, and IBrain that reads brain communication which will help with what words you want to say. All we need to do is somehow sync them together. I also believe that we would need settings for this area, like how your voice sounds like, if you do not prefer your voice you can alter the vibrations of your vocals temporary. Which means you going to have to talk in real life in order to function correctly... But that's why we have the IBrain device to read communication from your brain. The AI will make you talk. The error in this though is that because of the automatic AI speaking you can't really think to yourself and this can really harm relationships to other people if your thinking out loud. We are going to need a off switch for the AI. The Vocaloid system will help with the tuning of the voice and to make the AI sound a little more realistic for emotion using various octaves and pitches. We can somehow use Vocaloid to read those patterns on the brain wave from IBrain to create a realistic voice. This will be complex to do, however creating a specific nerve gear is extremely complex itself.

    Now for movement. This one might be a tad harder than speech. Again we need IBrain again, as well with Optic Nerve, MYO, and maybe Oculus Rift. Again, IBrain can read brain waves for signals of movement, so if we connect Optic Nerve that can read nerves when you move and make it where it can read the data of the brain waves info. We can do this with MYO for muscle movement and combine that with IBrain and Optic Nerve. Oculus Rift can help us with head movement. Since Optic Nerve can be used for animations to move using a human body this can be the solution for the avatar to move. However in order for this to work you need to invent this first before you move on to speech, so take this step by step, you need to create the main thing before you start adding things like speech, and that would be sight and movement. If you going to do movement first I recommend getting a friend or professor to help you with testing using a monitor and your friend/professor to see how you are moving.

    Most important thing in playing a game is you got to see what you are doing. I think that you can use the Tobii EyeTracker, Oculus Rift, and IBrain can do this... But this would be the hardest... The Tobii EyeTracker can track your eye movement and the Oculus Rift can make you look in that direction in the game. What I don't like about the Oculus Rift is that it can be bulgy and can curve making a unreal weird looking scene, you just need to fix the setting to that. IBrain can help but not all that much. It can send info to the Tobii EyeTracker and Oculus Rift but it won't be as useful. There can be other devices that can do that, but these are the devices I know more about.

    Now connecting to a server is not as hard. After you put the main parts together and adjust them you can hire someone to create a specific script/signal to connect the gear/suit to the internet. However I don't believe it will work for games that are created for this type of invention, so you going to have to hire a professional to create a game that can work for it after you finish the sight and movement and use that game to test it, that is if the game is made correctly. I'm not much of a scientist nor inventor, but I figure this might give you an idea.
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    Look into waves like VHF, UHF, microwaves, etc. if you set a just below borderline frequency wouldn't you solve the being awake while playing proble and keep a safe reading?
    Also you could program it to shut down as soon as someone logs off.
    Just like in the anime series you could have people do pat downs of themselves for a full body calibration to/of the system.
    You could also have an emergancy system standby setting for if an important contact on your phone calls which would be a fairly simple thing to do compared to the whole brain scan.
    Just like SAO you could have an internal battery and charger as well
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    Or perhaps use technology similar to functional brain scan technology as used in CT scans and MRIs but obviously manipulate to read and direct to the game
    p.s. Remember only to scan the vPF and parts of the brain that put the senses of taste, smell, hear, and touch. Good luck
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    Also there has to be a constant brainwave scan for it to be effective
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    It could work if you can intercept signals in you nerve system and also send signals. Then you wouldnt be able to mave, but have the feeling you move. And I think seeing are also signals in your nerve system so if you could create those signals you might be able to program your nerve system I think.
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    I think first of all for a full dive technology to work the BCI kinda thing wont work!!!
    we're talking about full dive in other words we should be able to read nd write signals from/into our brain.
    nd for the sleeping(no real inteference no real movement) part we should be able to completely cut off the movement signals going to our body parts nd redirect it into a machine
    nd for most part without interfaring with our regular life sustaining process like heart beating we are to only access the parts which controls the five external senses nd b able to access(read/write) using a machine then comes the programming nd all parts
    But again about the technology to do that u should first search for technologies which can acces our parts of brain like i told individually nd all
    sorry for the bad eng
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    Quote Originally Posted by svenvz View Post
    hello,Genham09

    Im asking you for a request on your project of making a nerve gear.
    The thing i want to ask is that you make a game the same as SAO (sword art online) but what i mean totally the same if that is possible.
    And there have to people to test the game.
    ofcourse i want to be whit those people to test it.

    i hope you would answer my question but of course you don't need to but wil you answer me if you going to do that or not

    greetings svenvz
    I don't solely mean to offend you or anything since you probably are a child but, you do know this type of device cannot be done by one person, especially an new scientist. It is going to take a lot of people and a lot of fundings for this. Anyways I'm sure you're just a kid who has finished SAO and forgot to hit a reality check and is asking a guy to make the game just like you want it, like SAO because you forgot that reality check and want the anime to be in real life. Again no harm intended, but kid, even if he were to make the nerve gear all by himself, which is going to take a lot of researching and failures since it's not a device that's possible "right now", he will also need to be a game developer to make a game as well, making him not only able to make such an advanced device that is far away from our current technology but also to make a whole game by himself, he needs to be a prodigy! It's outright insane and impossible, but again you are just a kid who watched a really good anime so don't feel bad about it, I've would've been doing the same thing if I was like 12 years old.
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  33. #32 It takes time 
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    Quote Originally Posted by Harold14370 View Post
    For a science beginner, I'm afraid your project is far too ambitious. It will take many years of study before you can even think of doing anything like that.
    Anything takes years of study the wright bros. had years of study and it paid off And if you dont think he can do it then think again.

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  34. #33 Re:I would like to be a beta tester 
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    [QUOTE=svenvz;568046]hello,Genham09

    Im asking you for a request on your project of making a nerve gear.
    The thing i want to ask is that you make a game the same as SAO (sword art online) but what i mean totally the same if that is possible.
    And there have to people to test the game.
    ofcourse i want to be whit those people to test it.

    i hope you would answer my question but of course you don't need to but wil you answer me if you going to do that or not

    greetings anthonymulkey
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  35. #34  
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    dude if you want i could help you with the nerve gear. i really want to go in the virtual reality . plz recommended this offer i really want to see what you did in the nerve gear. maybe there is a way i could help
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  36. #35  
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    I don't mean to be a quote in quote "Bummer". But to be honest the chance of making real life VRMMORPG's in the next five years is very low. The most recent accomplishment in the research of the brain is one person sending a brain signal to another person across a UC campus. And also the graphics of SAO in a VR would make the information for the system to process, phenomenal! And don't forget internet speeds.
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