Hiii all,, :-D
im gonna to graduate this spring .. and wanna help in choosing good topic..
im interesting in games programming but not that much good in designing\graphics..
my languags are:
C++
Java
PHP
HTML
looking forward for your reply all..![]()
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Hiii all,, :-D
im gonna to graduate this spring .. and wanna help in choosing good topic..
im interesting in games programming but not that much good in designing\graphics..
my languags are:
C++
Java
PHP
HTML
looking forward for your reply all..![]()
Games, not much graphics, C++. Write a MUD! Totally text based game and a heck of a lot more fun (and still pretty popular) than people think. I'm not sure how that fits into the scope of a project or what the goals of the project are though.Originally Posted by java_girl
Hi Neutrino..
thanx 4 ur reply..
could you explain to me or guide me to good site that explain what is this game? "MUD"
it is my first time to hear about it..
...![]()
Well it stands for "Multi-User Dungeon" and a "MUD" isn't a specific game, but a class of games - they are generally roleplaying games. Basically someone just hosts the virtual realm on a server, people log in via telnet or clients specifically built for MUDS (GMUD, ZMUD come to mind from back when I played), and interact with your virtual world through text-only.
They really are the precursors for the MMORPG's of today, like Everquest, World of Warcraft and so on.
There is "stock" code out there which gives you a basic engine for class structure, some stock areas, and so on. Then you tweak the code however you see fit, add/modify zones, do whatever you like. Or, of course, you can write the whole thing from scratch.
It's all free for the players, the only cost really is for your server and the time invested by the coders/builders/admins.
I'm sure you could find a lot of information on it via google if you were interested in going that route. It really appealed to me for a while because I love RPGs, and you don't need to be a master programmer to get things done since you can start with some stock code already, and you don't need to know a thing about programming graphics.
Here is the wikipedia entry on MUDS for some basic information, and at the end they have links to some MUD source code though I'm not sure how complete/useful those links are.
WIKI article on MUDS
I guess you are talking about undergraduate. If so then:
1. You can develop a 3d robotics simulator in Java. (There are a couple of 3d apis in java including java3d).
2. You can integrate ode physics engine with a 3d graphics api and evolve interesting simple creatures moved by the physicsl rules. You can find some previous works on ode physics engine web site.
You could always write a P2P program like morpheus or limewire, its simple yet fun to make. I made one my freshman year from Visual Basic it turned out alright for one of my first projects. I think there are some books out on the net for resources if you need them.
quit intreasting post ...
Program a media player that supports ALL formatsThere, that's a good idea. You know, lots of great programs that we use today (mostly for audio) were once in the heads of college seniors.
By using Java, you will be able to program some pretty good apps.
Originally Posted by markk
Why do you say this? Java sucks something BIG time.....?
But surely, is that not just your personal opinion??
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