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Thread: New Xbox (X Box One)

  1. #1 New Xbox (X Box One) 
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    I've had an Xbox since it was first released and love Xbox Live, but from what I'm hearing about the new Xbox, I must say I may not be purchasing it.

    the new Xbox One will have draconian limitations on playing used games, sharing games and being played without an internet connection, the question now is whether the console is dead on arrival with gamers. Given that the Xbox division has been one of the bright lights at Microsoft in recent years (even though its profit contribution is fairly small), this is no small act of self-immolation by the software giant. Is it too soon to write the obituary of a console that hasn’t even been released to the public yet?


    Microsoft is absolutely going to war with a couple of key features people have taken for granted since almost the days of Atari:
    Your right to buy used games is no longer absolute. Publishers can simply make titles unavailable for resale or can possibly charge fees to allow you to “reactivate” a used game — even up to the original price of the game. There is a $2 billion used game market for a reason: Games are expensive. Who wins here? The publishers have railed against the used-game market for years because they don’t like not receiving a cut on secondary sales. But realistically, someone buying the first Call of Duty for $15 in the used bin is a potential customer for the newest version at $60 this Christmas. There was a marketing benefit that publishers received for free even without a piece of the action. Who loses here? Pretty much everyone else: Gamers, GameStop GME +6.15%, eBay, the friends you traded games with.
    Game rentals as we know them are effectively dead. For the admitted minority of people who enjoyed services like Gamefly or borrowed a title for a day or two from Redbox, the restrictions on one’s ability to share games mean there will be no more of that. While there are some new sharing features built into Xbox One, they in no way replace the ability to just bring a disc over to a friend’s house and play the game whenever you want to. That behavior is more or less over.

    .... make no mistake, this is war on discs and your rights of ownership.

    Offline play is over. If you enjoyed taking your Xbox up to the fishing cabin for a weekend, forget it — unless the cabin has broadband. There was a lot of piracy in the last generation of consoles and these always-on internet requirements are designed to put an end to that for good. They’ll probably work, but not without cost and a lot of unhappy people. While the expectation around certain games has been you need to be online — think World of Warcraft – the idea you needed to connect just to play Halo is a new and unwelcome change.

    Microsoft's Shortsighted Approach Might Have Already Killed Xbox One - Forbes
    Regarding the need to "check in" every 24 hours:

    Let me take you back to the spring of 2011. A hacker breaks into the PlayStation Network servers and steals information. This security breach forces Sony to shut down its service. For a month. This was an inconvenient incident that proved very embarrassing to Sony, since it meant gamers couldn't use the PlayStation 3's online features. However, gamers could still use their PlayStation 3.
    While the PlayStation Network was down, PlayStation 3 owners could still play single-player games on their system. Notable titles released around that time include Disgaea 4, Dead Space 2, Dragon Age 2, Mass Effect 2, and the Prince of Persia Trilogy. Every single one of these games are playable offline and offer little to no multiplayer experience to begin with.
    If Microsoft goes through a similar event with the Xbox One and Xbox Live, all games would be unplayable. The console would become a glorified Blu-ray player.

    http://www.pcmag.com/article2/0,2817,2420118,00.asp
    Assuming the new playstation doesn't take this anti-consumer approach with their new console, they may be the big winners here.


    Last edited by madanthonywayne; June 9th, 2013 at 08:06 PM.
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    Yes, it seems you are most definitely not alone with those sentiments, I would suggesg that if the reports are indeed true then Microsoft may well be shooting itself in foot here, as many feel will simply feel the same as both you and I and indeed stay well away from the new Xbox.

    Sadly it seems that some of these companies now seem more interested in how they can really exploit their customers to the maximum, rather than just giving them what they actually want and merely providing a greating gaming experience.


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    Two comments - M$ is merely implementing Steam, in a digital download world the whole concept of second hand gaming does not make sense. The question will be how much of the Steam level benefits do we get in this all digital world we are entering in console gaming.

    Secondly, this is being pushed by the publishers not the console developers so expect the same (or worse) from Sony.
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    Quote Originally Posted by river_rat View Post
    Two comments - M$ is merely implementing Steam, in a digital download world the whole concept of second hand gaming does not make sense. The question will be how much of the Steam level benefits do we get in this all digital world we are entering in console gaming.

    Secondly, this is being pushed by the publishers not the console developers so expect the same (or worse) from Sony.
    I've never heard of steam. I googled it and found this site, which is what I assume you're talking about. It seems to be a site on which you can download games. Could you fill me in on the "benefits' of steam?

    Regarding this being pushed by the publishers, are you telling me that they would not create games for a new Xbox without these absurd restrictions? I don't buy that.

    I see no reason Microsoft couldn't enable the downloading of games for the new Xbox with whatever benefits (and restrictions) that offers while still also maintaining the option of offline play and actual ownership of the games you buy on disc.
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    I think there are a lot of benefits to Steam. I'd imagine, since you're paying for a digital copy of a game, that if you ever lost the digital copy you could simply sign in on steam and download it a second time free of charge. You would never permanently lose or damage a game again. Steam is also pretty cheap - if you're buying a used game, it's probably pretty old. I wouldn't think somebody would sell a game they had just bought a week or two before hand (though I am sure some gamers probably do beat the game and then sell it immediately). So on steam you can buy the older games you would most likely be finding in the 15$ bins for about the same price.

    Xbox Live offered more than PS3 Online ever could as the latter was not a pay service - it lacked the resources for a high-end infrastructure. That, I am sure, is why PS3 Online had its incident with the hacker. That's not to say it wouldn't be possible on Xbox Live, but rather that it's a lot less likely.

    I myself don't agree with some of the ideas being implemented for this new console, and luckily I'm not a gamer so it doesn't affect me. Having said that, I think the Xbox consoles have cultivated a strong following - I don't think many will be defecting to the Playstation. I've also heard similar grumblings from the Playstation community. What I would like to see is a console that is designed with the gaming community's consultation. It's a give and take thing, give them a few concessions, and they might let some other issues go by without much to say.
    Last edited by stander-j; June 12th, 2013 at 09:05 PM.
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    So to add more confusion to the mix, Sony announced that they are not following suit with merely using the disc as a fast download portal but instead will have "game on disc" functionality like the previous consoles. So we have M$ following the digital distribution model and Sony following the old model (with a cheaper console to boot, though I think M$ has a trick waiting here) so unless M$ starts pushing the benefits of their model hard and soon they are going to rapidly find themselves in the same position Sony was in previous generation.

    Quote Originally Posted by madanthonywayne View Post
    I've never heard of steam. I googled it and found this site, which is what I assume you're talking about. It seems to be a site on which you can download games. Could you fill me in on the "benefits' of steam?
    You have never heard of steam? Seriously?

    Regarding this being pushed by the publishers, are you telling me that they would not create games for a new Xbox without these absurd restrictions? I don't buy that.
    See EA and Wii U. Though its not that publishers won't develop games for each console, its that you should expect online passes and other silly things to continue for the PS4 now, or more timed exclusives going to M$. However, Sony seems to be moving towards a similar multi player model to Microsoft and that may mitigate some of the damage.

    I see no reason Microsoft couldn't enable the downloading of games for the new Xbox with whatever benefits (and restrictions) that offers while still also maintaining the option of offline play and actual ownership of the games you buy on disc.
    That is a "game on disc" model which doesn't work well in a digital download framework - for starters you need two different versions of the game with different types of DRM that way.
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  8. #7  
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    Quote Originally Posted by stander-j View Post
    I think there are a lot of benefits to Steam. I'd imagine, since you're paying for a digital copy of a game, that if you ever lost the digital copy you could simply sign in on steam and download it a second time free of charge. You would never permanently lose or damage a game again. Steam is also pretty cheap - if you're buying a used game, it's probably pretty old. I wouldn't think somebody would sell a game they had just bought a week or two before hand (though I am sure some gamers probably do beat the game and then sell it immediately). So on steam you can buy the older games you would most likely be finding in the 15$ bins for about the same price.

    Xbox Live offered more than PS3 Online ever could as the latter was not a pay service - it lacked the resources for a high-end infrastructure. That, I am sure, is why PS3 Online had its incident with the hacker. That's not to say it wouldn't be possible on Xbox Live, but rather that it's a lot less likely.

    I myself don't agree with some of the ideas being implemented for this new console, and luckily I'm not a gamer so it doesn't effect me. Having said that, I think the Xbox consoles have cultivated a strong following - I don't think many will be defecting to the Playstation. I've also heard similar grumblings from the Playstation community. What I would like to see is a console that is designed with the gaming community's consultation. It's a give and take thing, give them a few concessions, and they might let some other issues go by without much to say.
    If I buy a game that I was not able to borrow from a friend first or rent to try out, and it sucks, I'm out $60. If I can sell the game I can recoup some loss for having bought a game that does not appeal to me. If they allowed free full feature trials of games it wouldn't be so bad, but I haven't see any free full feature trials, at least not many.

    So far though, steam, as much as I hate them and will never buy another steam powered game, does have an offline mode. But you have to have internet access to activate the game. After that you can stay in offline mode.
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  9. #8  
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    Quote Originally Posted by seagypsy View Post
    Quote Originally Posted by stander-j View Post
    I think there are a lot of benefits to Steam. I'd imagine, since you're paying for a digital copy of a game, that if you ever lost the digital copy you could simply sign in on steam and download it a second time free of charge. You would never permanently lose or damage a game again. Steam is also pretty cheap - if you're buying a used game, it's probably pretty old. I wouldn't think somebody would sell a game they had just bought a week or two before hand (though I am sure some gamers probably do beat the game and then sell it immediately). So on steam you can buy the older games you would most likely be finding in the 15$ bins for about the same price.

    Xbox Live offered more than PS3 Online ever could as the latter was not a pay service - it lacked the resources for a high-end infrastructure. That, I am sure, is why PS3 Online had its incident with the hacker. That's not to say it wouldn't be possible on Xbox Live, but rather that it's a lot less likely.

    I myself don't agree with some of the ideas being implemented for this new console, and luckily I'm not a gamer so it doesn't effect me. Having said that, I think the Xbox consoles have cultivated a strong following - I don't think many will be defecting to the Playstation. I've also heard similar grumblings from the Playstation community. What I would like to see is a console that is designed with the gaming community's consultation. It's a give and take thing, give them a few concessions, and they might let some other issues go by without much to say.
    If I buy a game that I was not able to borrow from a friend first or rent to try out, and it sucks, I'm out $60. If I can sell the game I can recoup some loss for having bought a game that does not appeal to me. If they allowed free full feature trials of games it wouldn't be so bad, but I haven't see any free full feature trials, at least not many.

    So far though, steam, as much as I hate them and will never buy another steam powered game, does have an offline mode. But you have to have internet access to activate the game. After that you can stay in offline mode.
    Hey I'm glad you said that, kind of beginning to think it was just me that doesn't get along with steam. I find the whole thing a humongous pain, I still prefer to play older games myself like C & C Generals that don't require any form of online registering or down loading, but every time I go round to see my Dad he's bought some new game or another that requires me to spend ages trying to register/download stuff on steam which always, takes forever. Even when this is supposedly complete it's far from certain whether or not the game will actually work. So I guess I just prefer the old fashioned way of putting your disc in and waiting for it to install and then actually playing the game.

    Anyway as for this idea that everyone is going to have to pay to play their own games on the new Xbox, I just really can't believe they are seriously going to get away with this one. This seems well beyond cheeky and I just wonder if folks are really gonna put up with it!
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    Honestly I hate the online registering. They are making more and games only available online and the gamers without high speed internet available to them are already losing out. Feeling instead they have to mod games to even be able to use them. Myself using an android phone some game require active internet all the time most can be circumvented using a false wifi connection. But the fact i even have to do this is a pain
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  11. #10  
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    Just from what I've seen, the ps4 should own the xbox one in pretty much every way. Not sure if I'll get either though
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  12. #11  
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    Quote Originally Posted by seagypsy View Post
    If I buy a game that I was not able to borrow from a friend first or rent to try out, and it sucks, I'm out $60. If I can sell the game I can recoup some loss for having bought a game that does not appeal to me. If they allowed free full feature trials of games it wouldn't be so bad, but I haven't see any free full feature trials, at least not many.

    So far though, steam, as much as I hate them and will never buy another steam powered game, does have an offline mode. But you have to have internet access to activate the game. After that you can stay in offline mode.
    I guess that does put a damper on one's ability to make an informed purchase.
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    um im sorry to say this but im not sure the new xbox has anything to do with science other than the technology inside and how its used but i could be wrong its your belifes that you care about not mine
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  14. #13  
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    Quote Originally Posted by star gazer girl View Post
    um im sorry to say this but im not sure the new xbox has anything to do with science other than the technology inside and how its used but i could be wrong its your belifes that you care about not mine
    There are no "belifes" being discussed here. We are talking about computer technology that is going to be available soon. Technology, as you so aptly noticed is a product of science. We are giving our opinions on what we are expecting to see from upcoming technologies. Many of us have computer science backgrounds.

    If we were discussing our "belifes" I "belive" you have no idea what you are talking about. And from the first 3 posts on this website it seems you don't have much expertise in science either.
    Quote Originally Posted by star gazer girl View Post
    ... i do stand for my belives and do not take anything back of what i have typed...
    I have no problem with that. But don't expect us to take back the "belives" we stand by either.
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  15. #14  
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    Aye, and we are afforded the opportunity to discuss other interests as well, given the topics are posted in the appropriate sub-forum... Or has she also been under the impression that "facebook" is a colloquialism for the Necromonicon?
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  16. #15  
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    MicroSoft has caved:

    Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

    You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

    So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:


    • An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

    • Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.
    In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.


    These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.


    We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.


    Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

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  17. #16  
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    We also lose the online library capabilities, the 10 person sharing Also, the ability to resell your downloadable content is gone again as well.

    So the next gen has reverted back to prettier graphics it seems... Here is the new console, same as the old console
    As is often the case with technical subjects we are presented with an unfortunate choice: an explanation that is accurate but incomprehensible, or comprehensible but wrong.
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  18. #17  
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    Quote Originally Posted by madanthonywayne View Post
    MicroSoft has caved:

    Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

    You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

    So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:


    • An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.


    • Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

    In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.


    These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.


    We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.


    Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.


    Hey this seems like Microsoft has come up with some improvements here , doesn't seem to do much for the surveillance issue though. Do we really want something capable of connecting to the internet with a night vision camera and a microphone that is permanently switched on sitting in our homes? Perhaps Microsoft should put some serious thought into how this issue is going to impact demand. I'm sure most people would welcome the option of being able to actually turn both the camera and microphone off!

    http://www.extremetech.com/gaming/15...sibly-go-wrong
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  19. #18  
    has lost interest seagypsy's Avatar
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    Quote Originally Posted by Ascended View Post
    Quote Originally Posted by madanthonywayne View Post
    MicroSoft has caved:

    Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

    You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

    So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:


    • An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.


    • Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

    In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.


    These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.


    We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.


    Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.


    Hey this seems like Microsoft has come up with some improvements here , doesn't seem to do much for the surveillance issue though. Do we really want something capable of connecting to the internet with a night vision camera and a microphone that is permanently switched on sitting in our homes? Perhaps Microsoft should put some serious thought into how this issue is going to impact demand. I'm sure most people would welcome the option of being able to actually turn both the camera and microphone off!

    Kinect for Xbox One: An always-on, works-in-the-dark camera and microphone. What could possibly go wrong? | ExtremeTech
    OMG... it's got HAL on the front panel!!!

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    So they want to watch Teen-Age girls getting dressed? Is that Microsofts motive for placing a constant ON Spy Camera into peoples homes and bedrooms?
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    As it is, i Have the web cam of my computer covered with electrical tape unless I am actually using it. And so does my daughter. No one should underestimate hackers. But even without them, why should we assume Microsoft isn't being the dirty pervert. what right do they have to invade privacy. I won't be buying any of their gaming equipment and I already avoid video games made by them, refuse to buy anything that requires steam. And I'm likely to switch to open source os soon too. I am tired of having my life being monitored by software companies and companies like google, facebook, twitter, all collaborating to track our every move online. Everyone is worried about our privacy being invaded by the feds yet they put their lives on display by getting into every social network they can.
    Speaking badly about people after they are gone and jumping on the bash the band wagon must do very well for a low self-esteem.
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    An update to this story:

    Since Microsoft and Sony each made their E3 announcements, preorders of both the standard edition PlayStation 4 and the launch bundle have topped Microsoft’s Xbox One on Amazon.com, as ranked bythe site’s best-sellers list in the video games category. Now that Microsoft has announced that Xbox One consoles will not need to connect to the Internet once every 24 hours and that games can be shared or resold without restrictions, the Xbox One catapulted above both PS4 bundles and is now the top-selling item in Amazon’s video games category.
    Xbox One preorders jump past PlayStation 4 after Microsoft drops DRM
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